2025-04-24 18:31:27 +08:00

57 lines
1.6 KiB
C#

using Quartz;
using System;
using System.Data;
using System.Data.Common;
using MyCode.Project.Services;
using MyCode.Project.Infrastructure;
using MyCode.Project.Infrastructure.UnityExtensions;
using Microsoft.Practices.Unity;
using System.Reflection;
using MyCode.Project.Domain.Model;
using System.Collections;
using System.Collections.Specialized;
using System.Collections.Generic;
using System.Threading;
using MyCode.Project.Infrastructure.Common;
using System.Threading.Tasks;
using MyCode.Project.Infrastructure.WebPost;
namespace MyCode.Project.ScheduleTask.Jobs
{
public class EveryHourJob : IJob
{
private readonly IStorageService _storageService;
public EveryHourJob(IStorageService storageService)
{
_storageService = storageService;
}
public void Execute(IJobExecutionContext context)
{
_storageService.SendChatBeforeOneHour();//会话页面--预约时间前一个小时到店提醒
DingDingSendMsg("正常运行中:" + DateTime.Now);
}
#region SendMsg()
private static Task DingDingSendMsg(string content)
{
string url = WebConfigUtils.GetAppSettingsInfo("DingDingApiUrl");
string _txt = "websocket" + WebConfigUtils.GetAppSettingsInfo("DingDingTxt");
WebUtils webUtils = new WebUtils();
var jsonObject = new { msgtype = "text", text = new { content = _txt + content } };
var jsonStr = JsonHelper.ToJson(jsonObject);
var result = webUtils.DoPostJson(url, jsonStr);
return Task.CompletedTask;
}
#endregion
}
}