381 lines
15 KiB
C#
381 lines
15 KiB
C#
/*
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* 后台API
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*
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* No description provided (generated by Swagger Codegen https://github.com/swagger-api/swagger-codegen)
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*
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* OpenAPI spec version: Admin
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*
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* Generated by: https://github.com/swagger-api/swagger-codegen.git
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*/
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using System;
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using System.Linq;
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using System.IO;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Runtime.Serialization;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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using System.ComponentModel.DataAnnotations;
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using SwaggerDateConverter = IO.Swagger.Client.SwaggerDateConverter;
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namespace IO.Swagger.Model
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{
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/// <summary>
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/// NcShopListResp
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/// </summary>
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[DataContract]
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public partial class NcShopListResp : IEquatable<NcShopListResp>, IValidatableObject
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="NcShopListResp" /> class.
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/// </summary>
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/// <param name="shopCode">店铺编码.</param>
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/// <param name="oldShopCode">旧店铺编码.</param>
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/// <param name="shopName">店铺名.</param>
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/// <param name="mobile">手机号码.</param>
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/// <param name="areaCode">区域编码.</param>
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/// <param name="areaName">区域名字.</param>
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/// <param name="merchantCode">加盟商编码.</param>
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/// <param name="state">省名.</param>
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/// <param name="city">城市名.</param>
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/// <param name="status">营业状态 03:停业 04:撤店 02:转让 01:正常 99:停用.</param>
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/// <param name="statusName">状态中文.</param>
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/// <param name="address">地址.</param>
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/// <param name="linkMan">联系人.</param>
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/// <param name="shopKind">-1 全部 0无种类 1直营 2联营 3加盟 4 员工内购.</param>
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/// <param name="editTime">修改时间.</param>
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/// <param name="enablestate">数据状态 3 停用状态.</param>
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public NcShopListResp(string shopCode = default(string), string oldShopCode = default(string), string shopName = default(string), string mobile = default(string), string areaCode = default(string), string areaName = default(string), string merchantCode = default(string), string state = default(string), string city = default(string), string status = default(string), string statusName = default(string), string address = default(string), string linkMan = default(string), int? shopKind = default(int?), DateTime? editTime = default(DateTime?), int? enablestate = default(int?))
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{
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this.ShopCode = shopCode;
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this.OldShopCode = oldShopCode;
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this.ShopName = shopName;
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this.Mobile = mobile;
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this.AreaCode = areaCode;
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this.AreaName = areaName;
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this.MerchantCode = merchantCode;
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this.State = state;
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this.City = city;
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this.Status = status;
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this.StatusName = statusName;
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this.Address = address;
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this.LinkMan = linkMan;
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this.ShopKind = shopKind;
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this.EditTime = editTime;
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this.Enablestate = enablestate;
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}
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/// <summary>
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/// 店铺编码
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/// </summary>
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/// <value>店铺编码</value>
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[DataMember(Name="shopCode", EmitDefaultValue=false)]
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public string ShopCode { get; set; }
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/// <summary>
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/// 旧店铺编码
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/// </summary>
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/// <value>旧店铺编码</value>
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[DataMember(Name="oldShopCode", EmitDefaultValue=false)]
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public string OldShopCode { get; set; }
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/// <summary>
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/// 店铺名
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/// </summary>
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/// <value>店铺名</value>
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[DataMember(Name="shopName", EmitDefaultValue=false)]
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public string ShopName { get; set; }
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/// <summary>
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/// 手机号码
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/// </summary>
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/// <value>手机号码</value>
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[DataMember(Name="mobile", EmitDefaultValue=false)]
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public string Mobile { get; set; }
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/// <summary>
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/// 区域编码
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/// </summary>
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/// <value>区域编码</value>
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[DataMember(Name="areaCode", EmitDefaultValue=false)]
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public string AreaCode { get; set; }
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/// <summary>
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/// 区域名字
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/// </summary>
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/// <value>区域名字</value>
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[DataMember(Name="areaName", EmitDefaultValue=false)]
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public string AreaName { get; set; }
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/// <summary>
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/// 加盟商编码
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/// </summary>
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/// <value>加盟商编码</value>
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[DataMember(Name="merchantCode", EmitDefaultValue=false)]
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public string MerchantCode { get; set; }
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/// <summary>
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/// 省名
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/// </summary>
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/// <value>省名</value>
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[DataMember(Name="state", EmitDefaultValue=false)]
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public string State { get; set; }
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/// <summary>
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/// 城市名
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/// </summary>
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/// <value>城市名</value>
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[DataMember(Name="city", EmitDefaultValue=false)]
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public string City { get; set; }
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/// <summary>
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/// 营业状态 03:停业 04:撤店 02:转让 01:正常 99:停用
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/// </summary>
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/// <value>营业状态 03:停业 04:撤店 02:转让 01:正常 99:停用</value>
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[DataMember(Name="status", EmitDefaultValue=false)]
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public string Status { get; set; }
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/// <summary>
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/// 状态中文
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/// </summary>
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/// <value>状态中文</value>
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[DataMember(Name="statusName", EmitDefaultValue=false)]
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public string StatusName { get; set; }
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/// <summary>
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/// 地址
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/// </summary>
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/// <value>地址</value>
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[DataMember(Name="address", EmitDefaultValue=false)]
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public string Address { get; set; }
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/// <summary>
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/// 联系人
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/// </summary>
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/// <value>联系人</value>
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[DataMember(Name="linkMan", EmitDefaultValue=false)]
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public string LinkMan { get; set; }
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/// <summary>
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/// -1 全部 0无种类 1直营 2联营 3加盟 4 员工内购
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/// </summary>
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/// <value>-1 全部 0无种类 1直营 2联营 3加盟 4 员工内购</value>
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[DataMember(Name="shopKind", EmitDefaultValue=false)]
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public int? ShopKind { get; set; }
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/// <summary>
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/// 修改时间
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/// </summary>
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/// <value>修改时间</value>
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[DataMember(Name="editTime", EmitDefaultValue=false)]
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public DateTime? EditTime { get; set; }
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/// <summary>
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/// 数据状态 3 停用状态
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/// </summary>
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/// <value>数据状态 3 停用状态</value>
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[DataMember(Name="enablestate", EmitDefaultValue=false)]
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public int? Enablestate { get; set; }
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/// <summary>
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/// Returns the string presentation of the object
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/// </summary>
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/// <returns>String presentation of the object</returns>
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public override string ToString()
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{
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var sb = new StringBuilder();
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sb.Append("class NcShopListResp {\n");
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sb.Append(" ShopCode: ").Append(ShopCode).Append("\n");
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sb.Append(" OldShopCode: ").Append(OldShopCode).Append("\n");
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sb.Append(" ShopName: ").Append(ShopName).Append("\n");
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sb.Append(" Mobile: ").Append(Mobile).Append("\n");
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sb.Append(" AreaCode: ").Append(AreaCode).Append("\n");
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sb.Append(" AreaName: ").Append(AreaName).Append("\n");
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sb.Append(" MerchantCode: ").Append(MerchantCode).Append("\n");
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sb.Append(" State: ").Append(State).Append("\n");
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sb.Append(" City: ").Append(City).Append("\n");
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sb.Append(" Status: ").Append(Status).Append("\n");
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sb.Append(" StatusName: ").Append(StatusName).Append("\n");
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sb.Append(" Address: ").Append(Address).Append("\n");
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sb.Append(" LinkMan: ").Append(LinkMan).Append("\n");
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sb.Append(" ShopKind: ").Append(ShopKind).Append("\n");
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sb.Append(" EditTime: ").Append(EditTime).Append("\n");
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sb.Append(" Enablestate: ").Append(Enablestate).Append("\n");
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sb.Append("}\n");
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return sb.ToString();
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}
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/// <summary>
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/// Returns the JSON string presentation of the object
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/// </summary>
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/// <returns>JSON string presentation of the object</returns>
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public virtual string ToJson()
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{
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return JsonConvert.SerializeObject(this, Formatting.Indented);
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}
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/// <summary>
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/// Returns true if objects are equal
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/// </summary>
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/// <param name="input">Object to be compared</param>
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/// <returns>Boolean</returns>
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public override bool Equals(object input)
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{
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return this.Equals(input as NcShopListResp);
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}
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/// <summary>
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/// Returns true if NcShopListResp instances are equal
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/// </summary>
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/// <param name="input">Instance of NcShopListResp to be compared</param>
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/// <returns>Boolean</returns>
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public bool Equals(NcShopListResp input)
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{
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if (input == null)
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return false;
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return
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(
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this.ShopCode == input.ShopCode ||
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(this.ShopCode != null &&
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this.ShopCode.Equals(input.ShopCode))
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) &&
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(
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this.OldShopCode == input.OldShopCode ||
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(this.OldShopCode != null &&
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this.OldShopCode.Equals(input.OldShopCode))
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) &&
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(
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this.ShopName == input.ShopName ||
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(this.ShopName != null &&
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this.ShopName.Equals(input.ShopName))
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) &&
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(
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this.Mobile == input.Mobile ||
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(this.Mobile != null &&
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this.Mobile.Equals(input.Mobile))
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) &&
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(
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this.AreaCode == input.AreaCode ||
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(this.AreaCode != null &&
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this.AreaCode.Equals(input.AreaCode))
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) &&
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(
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this.AreaName == input.AreaName ||
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(this.AreaName != null &&
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this.AreaName.Equals(input.AreaName))
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) &&
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(
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this.MerchantCode == input.MerchantCode ||
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(this.MerchantCode != null &&
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this.MerchantCode.Equals(input.MerchantCode))
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) &&
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(
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this.State == input.State ||
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(this.State != null &&
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this.State.Equals(input.State))
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) &&
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(
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this.City == input.City ||
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(this.City != null &&
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this.City.Equals(input.City))
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) &&
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(
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this.Status == input.Status ||
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(this.Status != null &&
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this.Status.Equals(input.Status))
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) &&
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(
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this.StatusName == input.StatusName ||
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(this.StatusName != null &&
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this.StatusName.Equals(input.StatusName))
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) &&
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(
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this.Address == input.Address ||
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(this.Address != null &&
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this.Address.Equals(input.Address))
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) &&
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(
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this.LinkMan == input.LinkMan ||
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(this.LinkMan != null &&
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this.LinkMan.Equals(input.LinkMan))
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) &&
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(
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this.ShopKind == input.ShopKind ||
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(this.ShopKind != null &&
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this.ShopKind.Equals(input.ShopKind))
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) &&
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(
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this.EditTime == input.EditTime ||
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(this.EditTime != null &&
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this.EditTime.Equals(input.EditTime))
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) &&
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(
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this.Enablestate == input.Enablestate ||
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(this.Enablestate != null &&
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this.Enablestate.Equals(input.Enablestate))
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);
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}
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/// <summary>
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/// Gets the hash code
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/// </summary>
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/// <returns>Hash code</returns>
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public override int GetHashCode()
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{
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unchecked // Overflow is fine, just wrap
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{
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int hashCode = 41;
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if (this.ShopCode != null)
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hashCode = hashCode * 59 + this.ShopCode.GetHashCode();
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if (this.OldShopCode != null)
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hashCode = hashCode * 59 + this.OldShopCode.GetHashCode();
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if (this.ShopName != null)
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hashCode = hashCode * 59 + this.ShopName.GetHashCode();
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if (this.Mobile != null)
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hashCode = hashCode * 59 + this.Mobile.GetHashCode();
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if (this.AreaCode != null)
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hashCode = hashCode * 59 + this.AreaCode.GetHashCode();
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if (this.AreaName != null)
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hashCode = hashCode * 59 + this.AreaName.GetHashCode();
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if (this.MerchantCode != null)
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hashCode = hashCode * 59 + this.MerchantCode.GetHashCode();
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if (this.State != null)
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hashCode = hashCode * 59 + this.State.GetHashCode();
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if (this.City != null)
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hashCode = hashCode * 59 + this.City.GetHashCode();
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if (this.Status != null)
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hashCode = hashCode * 59 + this.Status.GetHashCode();
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if (this.StatusName != null)
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hashCode = hashCode * 59 + this.StatusName.GetHashCode();
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if (this.Address != null)
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hashCode = hashCode * 59 + this.Address.GetHashCode();
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if (this.LinkMan != null)
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hashCode = hashCode * 59 + this.LinkMan.GetHashCode();
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if (this.ShopKind != null)
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hashCode = hashCode * 59 + this.ShopKind.GetHashCode();
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if (this.EditTime != null)
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hashCode = hashCode * 59 + this.EditTime.GetHashCode();
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if (this.Enablestate != null)
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hashCode = hashCode * 59 + this.Enablestate.GetHashCode();
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return hashCode;
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}
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}
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/// <summary>
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/// To validate all properties of the instance
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/// </summary>
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/// <param name="validationContext">Validation context</param>
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/// <returns>Validation Result</returns>
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IEnumerable<System.ComponentModel.DataAnnotations.ValidationResult> IValidatableObject.Validate(ValidationContext validationContext)
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{
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yield break;
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}
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}
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}
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