using Quartz; using System; using System.Data; using System.Data.Common; using MyCode.Project.Services; using MyCode.Project.Infrastructure; using MyCode.Project.Infrastructure.UnityExtensions; using Microsoft.Practices.Unity; using System.Reflection; using MyCode.Project.Domain.Model; using System.Collections; using System.Collections.Specialized; using System.Collections.Generic; using System.Threading; namespace MyCode.Project.ScheduleTask.Jobs { public class CalculateStatusTypeJob : IJob { private IUserService _userService; public CalculateStatusTypeJob(IUserService userService) { _userService = userService; } public void Execute(IJobExecutionContext context) { _userService.CalculateStatusTypeTask();//定期更新会员的活跃状态和不活跃天数 } } }