211 lines
7.4 KiB
C#
211 lines
7.4 KiB
C#
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/*
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* 后台API
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*
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* No description provided (generated by Swagger Codegen https://github.com/swagger-api/swagger-codegen)
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*
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* OpenAPI spec version: Admin
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*
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* Generated by: https://github.com/swagger-api/swagger-codegen.git
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*/
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using System;
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using System.Linq;
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using System.IO;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Runtime.Serialization;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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using System.ComponentModel.DataAnnotations;
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using SwaggerDateConverter = IO.Swagger.Client.SwaggerDateConverter;
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namespace IO.Swagger.Model
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{
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/// <summary>
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/// OutStockGoodsResp
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/// </summary>
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[DataContract]
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public partial class OutStockGoodsResp : IEquatable<OutStockGoodsResp>, IValidatableObject
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="OutStockGoodsResp" /> class.
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/// </summary>
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/// <param name="code">物料编码.</param>
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/// <param name="oldName">物料旧编码.</param>
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/// <param name="name">物料名.</param>
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/// <param name="unitPirce">单价.</param>
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/// <param name="qty">数量.</param>
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/// <param name="isSelfUseProduct">1:是自用品 0:不是自用品.</param>
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public OutStockGoodsResp(string code = default(string), string oldName = default(string), string name = default(string), double? unitPirce = default(double?), double? qty = default(double?), int? isSelfUseProduct = default(int?))
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{
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this.Code = code;
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this.OldName = oldName;
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this.Name = name;
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this.UnitPirce = unitPirce;
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this.Qty = qty;
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this.IsSelfUseProduct = isSelfUseProduct;
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}
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/// <summary>
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/// 物料编码
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/// </summary>
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/// <value>物料编码</value>
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[DataMember(Name="code", EmitDefaultValue=false)]
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public string Code { get; set; }
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/// <summary>
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/// 物料旧编码
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/// </summary>
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/// <value>物料旧编码</value>
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[DataMember(Name="oldName", EmitDefaultValue=false)]
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public string OldName { get; set; }
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/// <summary>
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/// 物料名
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/// </summary>
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/// <value>物料名</value>
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[DataMember(Name="name", EmitDefaultValue=false)]
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public string Name { get; set; }
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/// <summary>
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/// 单价
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/// </summary>
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/// <value>单价</value>
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[DataMember(Name="unitPirce", EmitDefaultValue=false)]
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public double? UnitPirce { get; set; }
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/// <summary>
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/// 数量
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/// </summary>
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/// <value>数量</value>
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[DataMember(Name="qty", EmitDefaultValue=false)]
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public double? Qty { get; set; }
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/// <summary>
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/// 1:是自用品 0:不是自用品
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/// </summary>
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/// <value>1:是自用品 0:不是自用品</value>
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[DataMember(Name="isSelfUseProduct", EmitDefaultValue=false)]
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public int? IsSelfUseProduct { get; set; }
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/// <summary>
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/// Returns the string presentation of the object
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/// </summary>
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/// <returns>String presentation of the object</returns>
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public override string ToString()
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{
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var sb = new StringBuilder();
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sb.Append("class OutStockGoodsResp {\n");
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sb.Append(" Code: ").Append(Code).Append("\n");
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sb.Append(" OldName: ").Append(OldName).Append("\n");
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sb.Append(" Name: ").Append(Name).Append("\n");
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sb.Append(" UnitPirce: ").Append(UnitPirce).Append("\n");
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sb.Append(" Qty: ").Append(Qty).Append("\n");
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sb.Append(" IsSelfUseProduct: ").Append(IsSelfUseProduct).Append("\n");
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sb.Append("}\n");
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return sb.ToString();
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}
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/// <summary>
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/// Returns the JSON string presentation of the object
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/// </summary>
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/// <returns>JSON string presentation of the object</returns>
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public virtual string ToJson()
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{
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return JsonConvert.SerializeObject(this, Formatting.Indented);
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}
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/// <summary>
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/// Returns true if objects are equal
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/// </summary>
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/// <param name="input">Object to be compared</param>
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/// <returns>Boolean</returns>
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public override bool Equals(object input)
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{
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return this.Equals(input as OutStockGoodsResp);
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}
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/// <summary>
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/// Returns true if OutStockGoodsResp instances are equal
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/// </summary>
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/// <param name="input">Instance of OutStockGoodsResp to be compared</param>
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/// <returns>Boolean</returns>
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public bool Equals(OutStockGoodsResp input)
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{
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if (input == null)
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return false;
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return
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(
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this.Code == input.Code ||
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(this.Code != null &&
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this.Code.Equals(input.Code))
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) &&
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(
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this.OldName == input.OldName ||
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(this.OldName != null &&
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this.OldName.Equals(input.OldName))
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) &&
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(
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this.Name == input.Name ||
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(this.Name != null &&
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this.Name.Equals(input.Name))
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) &&
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(
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this.UnitPirce == input.UnitPirce ||
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(this.UnitPirce != null &&
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this.UnitPirce.Equals(input.UnitPirce))
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) &&
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(
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this.Qty == input.Qty ||
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(this.Qty != null &&
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this.Qty.Equals(input.Qty))
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) &&
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(
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this.IsSelfUseProduct == input.IsSelfUseProduct ||
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(this.IsSelfUseProduct != null &&
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this.IsSelfUseProduct.Equals(input.IsSelfUseProduct))
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);
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}
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/// <summary>
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/// Gets the hash code
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/// </summary>
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/// <returns>Hash code</returns>
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public override int GetHashCode()
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{
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unchecked // Overflow is fine, just wrap
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{
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int hashCode = 41;
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if (this.Code != null)
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hashCode = hashCode * 59 + this.Code.GetHashCode();
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if (this.OldName != null)
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hashCode = hashCode * 59 + this.OldName.GetHashCode();
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if (this.Name != null)
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hashCode = hashCode * 59 + this.Name.GetHashCode();
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if (this.UnitPirce != null)
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hashCode = hashCode * 59 + this.UnitPirce.GetHashCode();
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if (this.Qty != null)
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hashCode = hashCode * 59 + this.Qty.GetHashCode();
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if (this.IsSelfUseProduct != null)
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hashCode = hashCode * 59 + this.IsSelfUseProduct.GetHashCode();
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return hashCode;
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}
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}
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/// <summary>
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/// To validate all properties of the instance
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/// </summary>
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/// <param name="validationContext">Validation context</param>
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/// <returns>Validation Result</returns>
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IEnumerable<System.ComponentModel.DataAnnotations.ValidationResult> IValidatableObject.Validate(ValidationContext validationContext)
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{
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yield break;
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}
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}
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}
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