using Quartz; using System; using System.Data; using System.Data.Common; using MyCode.Project.Services; using MyCode.Project.Infrastructure; using MyCode.Project.Infrastructure.UnityExtensions; using Microsoft.Practices.Unity; using System.Reflection; using MyCode.Project.Domain.Model; using System.Collections; using System.Collections.Specialized; using System.Collections.Generic; using System.Threading; namespace MyCode.Project.ScheduleTask.Jobs { [DisallowConcurrentExecution] public class WebSocketJob : IJob { private readonly IWebSocketService _webSocketService; public WebSocketJob(IWebSocketService webSocketService) { _webSocketService = webSocketService; } public void Execute(IJobExecutionContext context) { _webSocketService.Init(); } } }