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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{B0B592F9-E0B5-41B7-8908-036021468D87}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Fleck</RootNamespace>
<AssemblyName>Fleck</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
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<Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\..\packages\Newtonsoft.Json.13.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
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<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="ConnectionNotAvailableException.cs" />
<Compile Include="FleckLog.cs" />
<Compile Include="FrameType.cs" />
<Compile Include="HandlerFactory.cs" />
<Compile Include="Handlers\ComposableHandler.cs" />
<Compile Include="Handlers\Draft76Handler.cs" />
<Compile Include="Handlers\FlashSocketPolicyRequestHandler.cs" />
<Compile Include="Handlers\Hybi13Handler.cs" />
<Compile Include="Helpers\FleckRuntime.cs" />
<Compile Include="Interfaces\IHandler.cs" />
<Compile Include="Interfaces\ISocket.cs" />
<Compile Include="Interfaces\IWebSocketConnection.cs" />
<Compile Include="Interfaces\IWebSocketConnectionInfo.cs" />
<Compile Include="Interfaces\IWebSocketServer.cs" />
<Compile Include="IntExtensions.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="QueuedStream.cs" />
<Compile Include="ReadState.cs" />
<Compile Include="RequestParser.cs" />
<Compile Include="SocketWrapper.cs" />
<Compile Include="SubProtocolNegotiationFailureException.cs" />
<Compile Include="SubProtocolNegotiator.cs" />
<Compile Include="WebSocketConnection.cs" />
<Compile Include="WebSocketConnectionInfo.cs" />
<Compile Include="WebSocketException.cs" />
<Compile Include="WebSocketHttpRequest.cs" />
<Compile Include="WebSocketServer.cs" />
<Compile Include="WebSocketStatusCodes.cs" />
</ItemGroup>
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<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>